![]() ![]() V-Ray physical Sun & Sky is now converted to Corona Sky in physical mode (instead of Corona Sky with V-Ray physical shader).Support for explicit C4D Area Light and Sun conversion.Moved Camera, Light and Sun conversion to new system.Added “on” column in Lister for Corona Proxy.Lister now includes a list of instances, cloners and generators under each object.Lister columns visibility setting is now preserved between Cinema 4D sessions.Lister dialog now also displays Displacement tags.Added texmap editors for Corona Lights and Corona Light Materials.Added “Make unique” action for instances.Edge trimming now works for Corona proxies with non “Full mesh” display mode.It can be found in: “C:\Users\USERNAME\AppData\Local\Autodesk\3dsMax\20XX – 64bit\ENU\en-US\UI\RollupOrder.cfg”) Scatter UI has been rearranged (note that removing RollupOrder.cfg from Max UI settings might be necessary for this change to take full effect.Scatter is now installed as an application plugin for 3ds Max 2022 and newer.Added support for groups and hierarchies scattering.When an instance is moved directly by the user when Edit instance is enabled, new instances no longer appear at its original location when collision avoidance is enabled.When converting scatter to geometry, the resulting geometry is automatically set to be visible in rendering.Improved scatter warning/error message texts. ![]()
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